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The Builder System
- A player may obtain the Builder rank by creating a build that is of good quality, and then having that build reviewed via petition. /build submit
- The build itself must be nicely designed, using a variety of blocks, shapes and details.
- The player submitting the build must be at least Member. The Member rank is obtained by using the ‘/check’ command after playing on Matecraft for 1 or more hours.
- Under any circumstances, NO pixelart is accepted for Builder.
- If more than one player is working on a Builder project, the build must be of exceptional quality to be considered for approval.
- Build MUST be on the Creative server.

The Tiers of Builder:
- BuilderⅠ:
Builder I gets all basic WorldEdit commands, including //replace, //copy, //paste , and //fixwater.
- BuilderII:
Builder II is the biome creation centered rank, giving commands such as //stack, //caves, and //setbiome.
- BuilderIII:
Builder III is focused around basic shape generation. With this rank you gain access to commands like //hsphere, //cyl, and //deform.
- BuilderIV:
Builder IV focuses on adding and removing invisible lighting to your build. You get the commands //setblocklight, //setskylight, and //removelight.
- BuilderV:
Builder V is the second major step in the chain, getting access to brushes with both VoxelSniper and WorldEdit including //brush sphere, //mask, and /b bvd.
- BuilderVI:
Builder VI gets access to tools allowing for more customizable ranged generation than brushes including /tool tree, /cycler, and /lrbuild.
- BuilderVII:
Builder VII focuses on advanced WorldEdit brushes such as //brush spline, //brush gravity, //brush surface, and //brush command.
- BuilderVIII:
Builder VIII is based around advanced VoxelSniper commands, giving the user access to all VoxelSniper brushes along with access to goPaint and goBrush.
- BuilderIX:
Builder IX is the plots focused rank. With this you have access to all plot flags as well as unlimited plots.
- BuilderX:
Builder X, the final rank of builder, gives access to every safe WorldEdit command as well as using goPaint outside of plots and exporting your own heightmaps as goBrush brushes.

WorldShaper: +
WorldShapers are selected from the BuilderX players on Matecraft.
These people are chosen to help create server builds such as spawns, official use buildings and occasionally even full maps.
WorldShapers retain all the same permissions as BuilderX, with the added ability to edit within certain spawn regions and access the WorldShaper only world in Creative.

Architects are responsible for heading projects for Matecraft and have main design control over the projects.
Architects are able to 'recruit' BuilderX's and WorldShapers to help with server projects.

Messages In This Thread
The Builder System - by Sequacious - 07-10-2018, 09:50 PM

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